Flipping, and Turing Brushes

 

Sometimes you make a brush, but it won 't fill the hole you want for it. The flip, and rotate options found in the tools menu are what you need to do this.

 

  1. To start, build a brush that is a cylinder with 8 sides (in the brush drop down list, chose cylinder under block) check the box has the number 8, and build a 64x64x64 brush (1x1x1 units).

 

  1. Next click tools

 

  1. Click transform

 

  1. And in the resulting box, enter 90, in the box marked with the Y

 

This will flip your cylinder 90 degrees, on the Y plane.

 

 

You can also use the drag handles in the view ports, by clicking the brush twice, though these often result in un predictable results, including concave brushes, in compile.

 

 

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